From: Mike C. Fletcher <mcfletch@ro...> - 2003-08-05 05:23:39
Well, I wasted about 3 hours today trying to get Togl working with
Python 2.3, and I'm getting more than a little frustrated. Building
works fine, but trying to do a TCL package install always crashes on
Win32 and MSVC++ 6. I haven't even been able to get the package to
build in a debug mode (and I have no idea why that fails), so I still
can't even find out *where* the error is.
I'm getting to the point (at least, this late in the day, maybe the
morning will make me feel better about it) where I'm seriously
considering tossing the darn thing out. Unfortunately, we're a bit late
to be doing that for 2.0.1, but the Python 2.3 Win32 release probably
won't have Togl regardless, as I simply can't build it with Python 2.3.
What this would mean is that users wanting Togl would need to download
and build it themselves (it has nothing to do with PyOpenGL, we just
build the Togl CVS and install it into TCL/Tk). Unfortunately, that's
not a no-brainer process on Win32 (at least, I haven't seen it work
right), so there's a pretty good likelihood that no-one on Win32 will
have Togl/Tkinter support if we remove it.
If someone wants to adopt this module, now would be a good time to speak
up. Otherwise I'm thinking PyOpenGL 2.0.1 will be the last time that
Togl is built with PyOpenGL by default (and likely the last time I do
any work on the togl setup procedure). I'd imagine we'd still
distribute the Togl 1.6 version we currently have, but the flags for
building it would be off in all the .cfg files. Who knows, maybe
tomorrow will see me wake up loving Togl again, but right now, I feel
very little affection for the silly thing.
Okay, I'm off to bed. Sleep well all,
Mike C. Fletcher
Designer, VR Plumber, Coder