[PyOpenGL-Users] OpenGL and orthogonal view on multiple window
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From: duncan d. <dun...@gm...> - 2007-11-20 16:12:35
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Hello to everyone. I am writing an application that should show the same object on multiple MDI windows (of a Qt Application), which are the classic orthogonal views. My idea is to have a common routine to draw the object on the 4 windows (every one has its own opengl view) and then set the viewport and/or the point of view to look at the object to see the correct orthogonal view (for 3 of them, the fourth is not a problem for now). Is this a good idea or there are other, more suitable, methods ? thanks in advance bye Gianluca |