Re: [PyOpenGL-Users] Problem with glXCreatePixmap
Brought to you by:
mcfletch
From: Mike C. F. <mcf...@vr...> - 2007-10-27 19:15:38
|
Jerome Fuselier wrote: > Hello, > I tried to use the glXCreatePixmap method from the GLX package of > PyOpenGL but I'm stucked with the needed parameters and don't really > find some examples on how to use the python binding. Your "Xlib" library may have some way of retrieving the display, configuration and pixmap pointers (the underlying X pointers, not the Python objects). It will likely return those as integers, and those values can be passed to the function. Hope that helps, Mike > >>> from Xlib.display import Display > >>> from OpenGL.GLX import * > >>> d = Display() > >>> root = d.screen().root > >>> pixmap = root.create_pixmap(256, 256, 8) > >>> glXCreateWindow(d, cfg, pixmap, 0) -- ________________________________________________ Mike C. Fletcher Designer, VR Plumber, Coder http://www.vrplumber.com http://blog.vrplumber.com |