Re: [PyOpenGL-Users] Subversion and Free GLUT
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mcfletch
From: Mike C. F. <mcf...@vr...> - 2007-05-21 15:09:16
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shirish wrote: ... > Now it took me around 2 hrs. to browse through the whole tree. Being a > non-developer as well as not knowing the tree but if it was a > Subversion tree it would have taken me atleast 50% of the time. I'm > sure you have looked at Subversion which sourceforge also has. It > would be cool to use that. Of course I do understand there are still > few bugs/issues http://subversion.tigris.org/roadmap.html but do see > both as curous people like me as well as a developer like you benefit > from it as its much more easy to go through. > Really? Never really found much of a difference between the web interfaces for them, then again I normally just check out and browse locally. We haven't moved to subversion mostly because I expect it to take a solid day of work and I haven't had a solid day when there wasn't anything to do in the project coding-wise. > Free GLUT :- Are you thinking/making moves to use Free GLUT instead of > OpenGLUT as development has stagnated there & is more or less a > stagnated product/project. http://en.wikipedia.org/wiki/Freeglut. > Hoping to get some comments from you on the same. Cheers ! > AFAIK we're already FreeGLUT compatible with PyOpenGL 3.x. There is a module in the GLUT directory which provides the FreeGLUT-specific extensions which is imported into the GLUT namespace. Have fun, Mike -- ________________________________________________ Mike C. Fletcher Designer, VR Plumber, Coder http://www.vrplumber.com http://blog.vrplumber.com |