[PyOpenGL-Users] Linking new C++ modules to PyOpenGL
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From: Sean Ross-R. <sro...@gm...> - 2007-04-14 21:01:03
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Hi, I am new to working in PyOpenGL. I want to take a C++ class and extend it to python, but I don't know how to link with openGL. I get the error: _________________________________________________________________ ImportError: Failure linking new module: vally.so: Symbol not found: _glVertex3f Referenced from: vally.so Expected in: dynamic lookup _________________________________________________________________ I am using an intel mac and used the commands: _________________________________________________________________ gcc -fno-strict-aliasing -Wno-long-double -no-cpp-precomp -mno-fused- madd -DNDEBUG -g -O3 -Wall -Wstrict-prototypes -I/boost/ -I/sw/ include/python2.4 -c boost_val.cpp -o build/boost_val.o gcc -fno-strict-aliasing -Wno-long-double -no-cpp-precomp -mno-fused- madd -DNDEBUG -g -O3 -Wall -Wstrict-prototypes -I/boost/ -I/sw/ include/python2.4 -c val.cpp -o build/val.o c++ -L/sw/lib -bundle -undefined dynamic_lookup build/boost_val.o build/val.o -L/sw/lib -lboost_python -o build/vally.so -framework OpenGL -framework GLUT _________________________________________________________________ do you have any advice? Thank you, ~Sean |