[PyOpenGL-Users] writing C++ extensions using PyOpenGL?
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From: Alexander T. <ale...@ca...> - 2007-03-28 15:31:54
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Hi There, I've been using PyOpenGL with WXpython under linux and it's been working fine. Now, I have a problem in that I have a lot of file reading to do an then to render it as quickly as possible. I've got the routines in C++ to do it but I don't know how to hook up to the opengl instances used by PyOpenGL. I've been using SWIG to wrap my C++ extensions for python. Anybody got an example code showing how to do this? Many thanks, Alex -- ---------------------------- Alexander L. Tournier, PhD Cancer Research UK 44 Lincoln's Inn Fields LONDON Tel: 0207 269 3583 Fax: 0207 269 3258 |