Re: [PyOpenGL-Users] glEnable(GL_POLYGON_SMOOTH)
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From: Mike C. F. <mcf...@vr...> - 2007-02-18 18:46:41
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Jason Ward wrote: > I used this and it makes lines across my quad or any other shape for > that matter. > > glEnable(GL_POLYGON_SMOOTH) > > I tested it as well in my asm versions of NeHe tuts and it doesn't do > this. > It must be a PyOpenGL bug. It could be, I suppose. I'm a bit surprised to see a bug in such a well-used function (glEnable being one of the more common functions in OpenGL). Do you have a test case I can run to demonstrate the error? I get very little time to work on PyOpenGL and having a read-made test-case makes it far more likely I can track down the problem. Have fun, Mike -- ________________________________________________ Mike C. Fletcher Designer, VR Plumber, Coder http://www.vrplumber.com http://blog.vrplumber.com |