Re: [PyOpenGL-Users] (no subject)
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From: JoN <jo...@we...> - 2007-02-12 23:21:12
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Python needs a way to provide native python access to the calls. However, you _can_ directly access the dll's using Python ctypes, but thats a whole other ballgame. Ctypes is probably the way things will go, since its so fast and allows you to write 'os independant' code, but it takes some wrapping your head around. Strongly suggest join the ctypes mailing list and look for the Python GL cookbook stuff online. Jon Quoting Jason Ward <ir...@gm...>: > I have no idea how to install pyopengl V3. > > Why does python have to have wrappers built around these libraries? > Why can't we just access the dll directly? > That's what I do in Asm. > > Anyway, please explain how to install pyopengl. I have read the > documentation that > came with the library but I am confused. > Why can't you just be simple and use a windows installer like with V2. > That was easy. > What happens if I want to distribute my App? > I won't use py2exe, it's not good. I just want to > install python, pygame and pyopengl on the end-user's > computer so that he/she can run my program. > > Also, I don't understand your licence. Why don't you just use GPL? > -------------------------------------------------------------------- Come and visit Web Prophets Website at http://www.webprophets.net.au |