Re: [PyOpenGL-Users] Undefined glutInit
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From: Ian M. <ia...@ge...> - 2019-05-10 15:30:09
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On Fri, May 10, 2019 at 9:18 AM Andrew Grace <ape...@gm...> wrote: > I wanted to use pyOpenGL to learn about OpenGL (rather than having to use > C or C++). This is how I got my start in graphics, FWIW. What would you recommend instead of GLUT? GLFW? > GLFW is definitely my recommendation for experimenting in C++. It's probably good in Python as-well, but I haven't used it, since I don't do a lot of graphics development in that language anymore. That said, in Python, I have used (and still use for the occasional one-off) pygame <https://www.pygame.org/news>, which supports graphics/OpenGL specifically on OSX. There's an active support community for it too. Really anything would be better than GLUT, though. |