Re: [PyOpenGL-Users] PyOpenGL_accelerate / subclassed numpy arrays
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From: Mike C. F. <mcf...@vr...> - 2015-11-11 19:23:47
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On 09/11/15 11:05, Chris Barker - NOAA Federal wrote: > It looks like accelerate is written in Cython. So you should be able > to refactor it to use memoryviews, which I _think_ will work out of > the box with proper nearest subclasses. I thought so too ;) . But in fact the behaviour of PyOpenGL is sufficiently generic that it *doesn't* work with memoryviews (I was told by the cython folks, basically "yeah, don't do that"). It *is*, however, supposed to work with subclasses of known/supported types. It takes an unknown type and walks the __mro__ to find a type that it *does* recognize... but apparently that's failing. To explicitly register a type, you can do the following: from OpenGL.plugins import FormatHandler FormatHandler( 'glumpy','OpenGL.arrays.numpymodule.NumpyHandler',[ 'glumpy.gloo.buffer.VertexBuffer', ]) which will register the handler name 'glumpy' to use the NumpyHandler, which *should* AFAIK work. I can't get glumpy to compile/install, so I'm afraid I actually can't test it at the moment. Take care, Mike > On Nov 9, 2015, at 5:22 AM, Nicolas P. Rougier <Nic...@in...> wrote: > > > Ok, thanks for the explanation, I'll look into that then. > > Nicolas > > > >>> On 08 Nov 2015, at 18:04, Chris Barker <chr...@no...> wrote: >>> >>> On Sun, Nov 8, 2015 at 8:20 AM, Rob McMullen - NOAA Affiliate <rob...@no...> wrote: >>> I know I've run into that problem when my VBO data was in recarray format. Defining the VBO as a view of the array in dtype=np.float32 format worked. >>> >>> I haven't lloked an ANY of the relevant coce here, but this seems to indicae that PyOpenGL_accelerate can't handle subclasses of ndarray -- which doesn't surprise me -- it's notoriously difficult to do that. >>> >>> but the error: >>> >>> File "arraydatatype.pyx", line 57, in OpenGL_accelerate.arraydatatype.HandlerRegistry.c_lookup (src/arraydatatype.c:2230) >>> TypeError: No array-type handler for type <class 'glumpy.gloo.buffer.VertexBuffer'> (value: VertexBuffer([151, 10, 1, ..., 0, 128, 63], ) registered >>> >>> makes me think that arraydatatype.HandlerRegistry is where you need to put awareness of a new subclass. >>> >>> or it needs to be fixed to recognize ndarray subclasses -- either by directly checking if it is a proper subclass, or by using the array protocol -- which I think is the __array__ method... >>> >>> HTH, >>> >>> -CHris >>> >>> >>> >>> Rob >>> >>> On Thu, Nov 5, 2015 at 11:08 PM, Nicolas P. Rougier <Nic...@in...> wrote: >>> >>> I've made a numpy array subclass for a vertex buffer that works great with PyOpenGL but does not work if PyOpenGL_accelerate is installed, it complains about about missing handler: >>> >>> File "/Users/rougier/Development/Public/glumpy/glumpy/gloo/buffer.py", line 75, in _update >>> gl.glBufferSubData(self.target, offset, nbytes, data) >>> File "latebind.pyx", line 44, in OpenGL_accelerate.latebind.Curry.__call__ (src/latebind.c:1201) >>> File "/usr/locaL/Cellar/python3/3.5.0/Frameworks/Python.framework/Versions/3.5/lib/python3.5/site-packages/OpenGL/GL/VERSION/GL_1_5.py", line 122, in glBufferSubData >>> data = ArrayDatatype.asArray( data ) >>> File "arraydatatype.pyx", line 174, in OpenGL_accelerate.arraydatatype.ArrayDatatype.asArray (src/arraydatatype.c:4221) >>> File "arraydatatype.pyx", line 57, in OpenGL_accelerate.arraydatatype.HandlerRegistry.c_lookup (src/arraydatatype.c:2230) >>> TypeError: No array-type handler for type <class 'glumpy.gloo.buffer.VertexBuffer'> (value: VertexBuffer([151, 10, 1, ..., 0, 128, 63], ) registered >>> >>> >>> Python: 3.5 >>> PyOpenGL: 3.1.0 >>> PyOpenGL_accelerate: 3.1.0 >>> The package I'm developing: http://glumpy.github.io >>> >>> Any idea ? >>> >>> Nicolas >>> >>> >>> >>> ------------------------------------------------------------------------------ >>> _______________________________________________ >>> PyOpenGL Homepage >>> http://pyopengl.sourceforge.net >>> _______________________________________________ >>> PyOpenGL-Users mailing list >>> PyO...@li... >>> https://lists.sourceforge.net/lists/listinfo/pyopengl-users >>> >>> >>> ------------------------------------------------------------------------------ >>> >>> _______________________________________________ >>> PyOpenGL Homepage >>> http://pyopengl.sourceforge.net >>> _______________________________________________ >>> PyOpenGL-Users mailing list >>> PyO...@li... >>> https://lists.sourceforge.net/lists/listinfo/pyopengl-users >>> >>> >>> >>> >>> -- >>> >>> Christopher Barker, Ph.D. >>> Oceanographer >>> >>> Emergency Response Division >>> NOAA/NOS/OR&R (206) 526-6959 voice >>> 7600 Sand Point Way NE (206) 526-6329 fax >>> Seattle, WA 98115 (206) 526-6317 main reception >>> >>> Chr...@no... > ------------------------------------------------------------------------------ > Presto, an open source distributed SQL query engine for big data, initially > developed by Facebook, enables you to easily query your data on Hadoop in a > more interactive manner. Teradata is also now providing full enterprise > support for Presto. Download a free open source copy now. > http://pubads.g.doubleclick.net/gampad/clk?id=250295911&iu=/4140 > _______________________________________________ > PyOpenGL Homepage > http://pyopengl.sourceforge.net > _______________________________________________ > PyOpenGL-Users mailing list > PyO...@li... > https://lists.sourceforge.net/lists/listinfo/pyopengl-users > -- ________________________________________________ Mike C. Fletcher Designer, VR Plumber, Coder http://www.vrplumber.com http://blog.vrplumber.com |