Re: [PyOpenGL-Users] Segfault with glMatrixMode
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From: Mike L. <mik...@gm...> - 2014-08-25 18:18:30
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Yup, that failing to set up a context first was the culprit. Thanks! -- Mike Lawrence Graduate Student Department of Psychology & Neuroscience Dalhousie University ~ Certainty is (possibly) folly ~ On Mon, Aug 25, 2014 at 3:02 PM, Ian Mallett <ia...@ge...> wrote: > I'm surprised that it segfaults, but it is well known that you need a > graphics context before you try any OpenGL--perhaps that is the issue. You > set a context up with your windowing system of choice. > > ------------------------------------------------------------------------------ > Slashdot TV. > Video for Nerds. Stuff that matters. > http://tv.slashdot.org/ > _______________________________________________ > PyOpenGL Homepage > http://pyopengl.sourceforge.net > _______________________________________________ > PyOpenGL-Users mailing list > PyO...@li... > https://lists.sourceforge.net/lists/listinfo/pyopengl-users > |