[PyOpenGL-Users] Segfault with glMatrixMode
Brought to you by:
mcfletch
From: Mike L. <mik...@gm...> - 2014-08-25 17:50:57
|
Hi folks, I'm looking to do some 2d drawing, so as suggested by this tutorial (http://basic4gl.wikispaces.com/2D+Drawing+in+OpenGL) I did: from OpenGL.GL import * glMatrixMode(GL_PROJECTION) and immediately encounter a segfault. Seems to happen for any of the valid arguments to glMatrixMode. Any ideas on what's up? Below is my system description. Mac OS 10.9.4 python 2.7.8, installed via brew PyOpenGL-3.1.0, installed via pip Report log here: http://pastebin.com/ie2XBfwm Let me know if there's anything else I should include. Mike -- Mike Lawrence Graduate Student Department of Psychology & Neuroscience Dalhousie University ~ Certainty is (possibly) folly ~ |