Re: [PyOpenGL-Devel] Test program?
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From: Ian M. <ia...@ge...> - 2014-05-24 17:17:08
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On Thu, May 22, 2014 at 3:53 PM, Rik <ric...@ya...> wrote: > Can someone point me to, or send a test program? I'm on a windows box, > also? My PyOpenGL base code<http://geometrian.com/programming/tutorials/OpenGL%20Program%20Shell.py.txt>is well-worn, simple code for a "hello world" into 3D OpenGL. > I have been reading the "red-book" how well does it translate to Py? Pretty much directly. Keep in mind that the red book is OpenGL 2, which is technically deprecated. It's not going away anytime soon, but you should be aware that GL 3, 4 are now standard. > I luv Py! But was learning c\c++ to learn opengl thanks for adding me > I can't parse this. C/C++ and OpenGL are wonderful together, since much of the low-level stuff OpenGL needs is naturally represented by the language. > Oh, if there is a FAQ's??? I didn't see it? Sorry. > GIYF > {/•Rik•\} > Ian |