Re: [PyOpenGL-Users] Any OS-X users able to do some testing with bzr head?
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mcfletch
From: rndblnch <rnd...@gm...> - 2014-01-15 20:45:14
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Mike C. Fletcher <mcfletch <at> vrplumber.com> writes: > I have no OS-X machine on which to test the changes, so I'm wondering if > someone who *does* have OS-X could check out bzr-head and run > tests/test_core.py as a smoke test. I do not have pygame installed, however, I have got a bunch of opengl code to test. With revision 639, my code segfault at startup. I can do testing using both 10.8 and 10.9, with python 2.7/3.3 I have code that covers OpenGL 1/2/3.2core Do not hesitate to ask me for specific tests/more info, etc. renaud |