[PyOpenGL-Users] getting the feedback buffer
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mcfletch
From: noema <mai...@sh...> - 2005-02-07 08:10:42
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This is driving me NUTTSS!! no matter what I do I get a... "Unknown vertex type in feedback buffer." ...when I try to switch back to glRenderMode(GL_RENDER). Does anybody of you have a working example or can give me a hint to the problem...would really appreciate it! _nailobe In my draw methode I use the following code: glFeedbackBuffer(32768, GL_2D) glRenderMode(GL_FEEDBACK) # self._onDraw() glPassThrough(110) glBegin(GL_LINE_STRIP) glVertex3f(0.0, 0.0, 0.0) glVertex3f(1.0, 0.0, 0.0) glVertex3f(1.0, 1.0, 0.0) glVertex3f(-0.5, 1.5, 0.0) glVertex3f(0.0, 0.0, 0.0) glEnd() feedbackBuffer = glRenderMode(GL_RENDER) |