[PyOpenGL-Users] getting the feedback buffer
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mcfletch
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From: noema <mai...@sh...> - 2005-02-07 08:10:42
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This is driving me NUTTSS!!
no matter what I do I get a...
"Unknown vertex type in feedback buffer."
...when I try to switch back to glRenderMode(GL_RENDER).
Does anybody of you have a working example or can give me a hint to the
problem...would really appreciate it!
_nailobe
In my draw methode I use the following code:
glFeedbackBuffer(32768, GL_2D)
glRenderMode(GL_FEEDBACK)
# self._onDraw()
glPassThrough(110)
glBegin(GL_LINE_STRIP)
glVertex3f(0.0, 0.0, 0.0)
glVertex3f(1.0, 0.0, 0.0)
glVertex3f(1.0, 1.0, 0.0)
glVertex3f(-0.5, 1.5, 0.0)
glVertex3f(0.0, 0.0, 0.0)
glEnd()
feedbackBuffer = glRenderMode(GL_RENDER)
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