[PyOpenGL-Users] Re: PyOpenGl with Python2.4 on MacosX 10.3? (israel evans)
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From: Lopez-Gulliver, R. <gul...@at...> - 2004-12-06 06:10:54
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I had no problems following the instructions found here : http://www.visionegg.org/install-macosx-details.html they are for python2.3 though, YMMV. --r On Sun, 5 Dec 2004 pyo...@li... wrote: | Message: 1 | Date: Sun, 05 Dec 2004 15:21:41 -0800 | From: israel evans <is...@sa...> | Organization: Sandlot Games | To: pyo...@li... | Subject: [PyOpenGL-Users] PyOpenGl with Python2.4 on MacosX 10.3? | | Hello folks.. | | I'm having a heck of a time trying to build my own version of | PyOpenGL here and my main sticking point seems to be GLUT. Do | any of you have any pointers to an easy to build version of GLUT | or whatever it is that's actually needed from GLUT for MacosX 10.3? | | Alternatively, if you've got a magical script or set of | directions that will make installing pyopenGL on macosx10.3 with | python2.4, and wanted to share, I'd take that. | | I'm trying to set all this up for python 2.4 here and since I'm | much more of an artist than a programmer, I'm lacking the | knowledge that should be leading me directly to the right | answers. So I'm throwing myself to the mercy of the Mailing list | and pleading for assistance. | | Thanks much, |