[PyOpenGL-Users] PyOpenGL 2.0.1.09 bug-fix release available
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mcfletch
From: Mike C. F. <mcf...@ro...> - 2004-10-20 06:18:07
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You can find the release at the usual location: http://pyopengl.sourceforge.net I've only tested the release on Win32 (my Linux install being a little messed up at the moment). If some enterprising Linux user wants to compile and confirm operation on Linux that would be great. Have fun all, Mike Release notes: INCOMPATIBLE CHANGE: glDrawPixelsXX fixes to use arrays specified with "natural" ordering, that is, a 200x100 pixel array is specified as an array with shape of (200,100,3), rather than (100,200,3). This matches the semantics of the string form, and allows glGetPixels and glGetTextureLevel results to be passed directly in to glDrawPixelsXX. If you need to use the previous form, set: array.shape = (array.shape[1],array.shape[0]) + array.shape[2:] before the call to glDrawPixels Fix bug with glGetTexLevel where width was queried twice instead of height, were also queried in the reverse order (see glDrawPixelsXX changes). Also fix off-by-one bug in the code to generate the glGetTexLevel array (for the dimensions, which would have resulted in unusable images had anyone been able to get past the previous bug). Memory leak fix for Numeric versions of _PyObject_FromArray Brian Leair's submitted versions of NEHE tutorials 13, 41-45 and 48 Togl: Fix for yet more Togl building problems in modern Linux (Gentoo, Fedora Core) Avoid warning message if Togl is not set to build Added placeholder files for the directories used in building the documentation set. Use include and lib directories for compiling version-selector files, warn on failure to compile version selector. Support Python 2.4 distutils bdist_wininst, which now has the customisation point we need (and doesn't work with the old sub-class that produces the customisation point for Python 2.3 and below) Print message to stderr on failure of a glu tessellation callback notifying the user of from where the traceback came. ________________________________________________ Mike C. Fletcher Designer, VR Plumber, Coder http://www.vrplumber.com http://blog.vrplumber.com |