[PyOpenGL-Users] Picking in OpenGL. Working example neede.
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From: Lothar B. <lb...@un...> - 2004-10-07 21:19:04
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Hi everybody, I try to get picking to work in my little pythonic 3D viewer. Can somebody point me to a working example using generic OpenGL calls. I looked at some but they are based on togl and the real picking is buried somewhere. I would like to use the OpenGL name stack. Any help appreciated. Lothar -- Lothar Birk -- School of Naval Architecture and Marine Engineering Associate Professor, phone (504) 280 6183, fax (504) 280 5542 College of Engineering, University of New Orleans 2000 Lakeshore Dr., New Orleans, LA 70148, USA |