[PyOpenGL-Users] Importing 3D Models into Python
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From: Y S <yur...@ho...> - 2004-09-24 08:46:11
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Hello, I am a long time programmer, but just recently started working with PyOpenGL. I am designing an isometric 3D (true rendered 3D) game. I ran into a road block and would like some suggestions. I need to import 3D models from files and render them. I have had very limited success. I did some research and found several utilities. A small 3DS loader, but I do not really want to use 3DS files as I am not a huge fan of 3D Studio Max. In addition, I had trouble getting it to work. I also found PyCal3D, but apparently that's been dead for a while. I managed to grab a copy of the source from archive.org, but I would prefer to use something that is still being developed or completed, rather than dead in early alpha. If anyone has any suggestions about a good way to import 3D models to use in Python with PyOpenGL, I would appreciate the feedback. Thank you. -Yury P.S. Is PyCal3D really dead? If so, why? I did an extensive search, but found nothing. _________________________________________________________________ FREE pop-up blocking with the new MSN Toolbar get it now! http://toolbar.msn.click-url.com/go/onm00200415ave/direct/01/ |