[PyOpenGL-Users] processor usage & import images
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mcfletch
From: enrike <en...@al...> - 2004-08-03 09:00:38
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Hi when i run my progam it takes 98% of the CPU. I would like to know some suggestions about who to reduce and control this. maybe reducing the fps?. is there any other way? I have been using SDL and there you would tipicly optimise this by controlling which parts of the screen are updated. Another question is if anyone knows some module that implements python scripts to import images (to use as textures). I am using Image but this is a rather big module for my pourpose and would like to use some python based scripts for this. thanks! -- enrike |