Re: [PyOpenGL-Users] [fix] ImportError: No module named _GL__init__
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mcfletch
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From: Dan C. <dc...@co...> - 2004-06-21 02:59:26
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Mike,
Tried the one-line change. Now I get:
ImportError: No module named WGL__init__
The full traceback is below. Am I missing something else?
Thanks for the help.
Dan
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Traceback (most recent call last):
File "main.py", line 48, in ?
run()
File "main.py", line 42, in run
core.init(width, height)
File "/usr/local/lib/python2.3/site-packages/pyui/core.py", line 65,
in init
from renderers.openglPygame import OpenGLPygame
File
"/usr/local/lib/python2.3/site-packages/pyui/renderers/openglPygame.py",
line 25, in ?
from pyui.renderers import openglBase
File
"/usr/local/lib/python2.3/site-packages/pyui/renderers/openglBase.py",
line 49, in ? from OpenGL.WGL import wglUseFontBitmaps, wglGetCurrentDC
File "/usr/local/lib/python2.3/site-packages/OpenGL/WGL/__init__.py",
line 2, in ?
from WGL__init__ import *
ImportError: No module named WGL__init__
> Okay, I just got finished building PyOpenGL 2.0.1.07 on Gentoo linux. I
> had to make a one-line change to setup/build_w.py, in the method "run":
>
> if not check_swig_version(swig_name):
> handle_wrong_swig_version()
> + self.swig_name = None
>
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