RE: [PyOpenGL-Users] OpenGLContext for win32 python 2.3?
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mcfletch
From: Todd S. <tc...@cs...> - 2004-06-17 20:20:35
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Excellent, I thought that most of the libs such as pygame and pyui also rely on opengl contexts to render so im thinking those libs wont work correctly without OpenGLContext. Anyhow, im giving it a shot withouth oglcontext. If not I'll grab I copy of vc6 and build it. Thanks for your help, todd -----Original Message----- From: Mike C. Fletcher [mailto:mcf...@ro...] Sent: Thursday, June 17, 2004 4:15 PM To: tc...@cs... Cc: pyo...@li... Subject: Re: [PyOpenGL-Users] OpenGLContext for win32 python 2.3? OpenGLContext isn't a dependency for PyOpenGL, PyOpenGL is a dependency for OpenGLContext. You can actually run OpenGLContext w/out the accelerator modules (i.e. from a CVS checkout). I'll have to look into building it with MingW32 when I get a chance. Have fun, Mike Todd Smith wrote: > Is this package available at all? I do not have vc6 so cant build from > the source and its the last dependancy i have for PyOpenGL. > > thanks, > todd ________________________________________________ Mike C. Fletcher Designer, VR Plumber, Coder http://members.rogers.com/mcfletch/ blog: http://zope.vex.net/~mcfletch/plumbing/ |