Re: [PyOpenGL-Users] 2D (Re: Bitmaps and Circles?)
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From: enrike <en...@al...> - 2004-04-28 07:27:25
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> BTW of course the code will be released, under the GPL or LGPL or some such > public open source license, we only have to write it first hehe > Oh and if any one would like to exchange notes on the subject or similar > ones (maybe a copy of the FMOD bindings?), I'd be delighted this would be great. We have been trying to find out a way to mix graphics with WxPython and looks like pyOpenGL is the most "normal" way to do it, however we just need to do 2d graphics and we felt that opengl was too much for us. So we had tro go back to pygame but there is no (crossplatform) way to make this run inside wxpython. So it would be great to have 2D in pyopengl in a easier way for those of us who cannot get that far ... but as I mentioned I dont think we can really help, its too complex for us, maybe just testing stuff? BTW, it would be great if yu manage to make it crossplatform. -- enrike :: |