[PyOpenGL-Users] Re: Bitmaps and Circles?
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mcfletch
From: Mike C. F. <mcf...@ro...> - 2004-04-26 06:24:41
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sn...@so... wrote: > > Hi, I am writing a simple demo in python using pyOpenGL, and > encountered some difficulties: I didn't realize openGL was so > completely 3D oriented, there are no bitmap-drawing functions, not > even a circle drawing one that I could find. > I don't actually need much, would it be practical to write a bitmap > drawing function in openGL? I've been trying, but am a bit lost (just > a bit). > If it isn't, does anyone know of any alternatives? (Portability is > important) > Amos If this is really the limit of your interest, OpenGL is probably way too big a hammer to pull out. Something like PyGame would likely be far easier to work with, as it has all the device-context-style drawing facilities most bitmap-oriented development would need. BTW, pyopengl-users-admin is the administrative account, you likely wanted to send the query to pyopengl-users (copied on this message). Have fun, Mike _______________________________________ Mike C. Fletcher Designer, VR Plumber, Coder http://members.rogers.com/mcfletch/ |