[PyOpenGL-Users] [ pyopengl-Feature Requests-907393 ] SDL support
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mcfletch
From: SourceForge.net <no...@so...> - 2004-03-01 09:46:45
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Feature Requests item #907393, was opened at 2004-03-01 04:13 Message generated for change (Comment added) made by mcfletch You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=355988&aid=907393&group_id=5988 Category: GLU Group: None >Status: Closed >Resolution: Works For Me Priority: 5 Submitted By: Nobody/Anonymous (nobody) >Assigned to: Mike C. Fletcher (mcfletch) Summary: SDL support Initial Comment: Hi, Is there going to be support for PyOpenGL working nicely with SDL/Pygame? GLU/GLUT don't satisfy most needs for even a half-way decent game. ---------------------------------------------------------------------- >Comment By: Mike C. Fletcher (mcfletch) Date: 2004-03-01 04:42 Message: Logged In: YES user_id=34901 PyGame is certainly supported for most things. For instance, OpenGLContext has a fairly extensive PyGame context. There are translations of the first 10 NeHe tutorials to raw PyGame available from the PyGame site, etceteras. Certain things, such as using PyGame movies as images haven't AFAIK been tried, but likely wouldn't be too impossibly hard with a fairly minimal extension or two. BTW, GLU doesn't have anything to do with the GUI library as such, it's just a set of utilities for working with OpenGL. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=355988&aid=907393&group_id=5988 |