Re: [PyOpenGL-Users] glDrawRangeElements, GL_MAX_ELEMENTS_VERTICES & GL_MAX_ELEMENTS_INDICES
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From: Andrew S. <as...@in...> - 2003-12-14 13:22:48
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Check this thread out: http://sourceforge.net/mailarchive/message.php?msg_id=6131991 (Note the continuations seem to be a month later!) I think we should implement a Python runtime check for OpenGL version number and modify the namespace accordingly. Too bad I don't have time for the next several months, at least! Cheers! Andrew On Sunday, Dec 14, 2003, at 22:12 Australia/Adelaide, <ba...@fr...> wrote: > hi, > i wanted to use glDrawRangeElements, so i have to know what are the > values > of glGetIntegerv(GL_MAX_ELEMENTS_VERTICES) and > glGetIntegerv(GL_MAX_ELEMENTS_INDICES)... but these keywords appear to > be > unknown to my pyOpenGl... a grep in the pyOpenGL directory gives no > result > (although a grep in the GL-includes demonstrates that these keywords > are > presents in my GL.h). > I know this functionnality are new in OpenGL1.3, but if this > functionnality > is documented, what's the difficulty ? > > > PB > > > > > > > ------------------------------------------------------- > This SF.net email is sponsored by: SF.net Giveback Program. > Does SourceForge.net help you be more productive? Does it > help you create better code? SHARE THE LOVE, and help us help > YOU! Click Here: http://sourceforge.net/donate/ > _______________________________________________ > PyOpenGL Homepage > http://pyopengl.sourceforge.net > _______________________________________________ > PyOpenGL-Users mailing list > PyO...@li... > https://lists.sourceforge.net/lists/listinfo/pyopengl-users |