Re: [PyOpenGL-Users] Projects using PyOpenGL and documentation examples
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mcfletch
From: Rene D. <il...@ya...> - 2003-05-09 07:38:23
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Mike C. Fletcher wrote: > I'm having a crazy idea: > > Since we have the documentation process functional again, I'm > thinking it might be interesting to add a section to the online > documentation such that each function reference would have links to > source code demonstrating the particular function (and/or particular > flags for a particular function). Sounds good. Could just have a list of all the sources from the Demo directory which include that text. The demos would have to be online where they are linkable to directly somewhere of course. > > There are, I believe, rather a large number of sources that might be > used for this procedure. Obviously the PyOpenGL Demo and > OpenGLContext code bases are available (the links would be to the > online CVS copies of the particular modules in which the function > occurs whereever possible (or maybe that should be a hard > requirement, for immediacy's sake)), but I'm thinking it would be > really cool to include code from larger numbers of projects, to > allow for greater coverage of the specification. > > It might also be useful for the various PyOpenGL projects to have a > simple "uses PyOpenGL" advertising page. Not sure how many projects > there really are at the moment, but we'll see I suppose.... (long > period of searching) Here's the list I've been able to find so far > (I've included everything I've found, regardless of the license, so > only some would be available for use as sample code): There's some more here: http://www.py3d.org/py3d_zwiki/Python3dLinks Not all are pyopengl, some are python and 3d of some kind. |