[PyOpenGL-Users] build problem re: StdCmap.h
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From: William T. <wdt...@ya...> - 2003-02-18 22:32:13
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I've just downloaded PyOpenGL and have run into a build problem. I thought I had all the prerequisites but it appears I'm missing a component. Here's the error message: ~/PyOpenGL-2.0.1.03# python setup.py install <snip> building "Togl" gcc -DNDEBUG -Os -mcpu=i386 -fno-strength-reduce -fPIC -I/usr/include -I/usr/local/include -I/usr/X11/include -I/usr/X11R6/include -I/usr/include/python2.2 -Isrc/Togl-1.6 -I/usr/lib/tk8.3/../../include -I/usr/include/tk8.3 -I/usr/include -I/usr/include/tcl8.3 -I/usr/include -I/usr/local/include -I/usr/X11/include -I/usr/X11R6/include -I/usr/include/python2.2 -c src/Togl-1.6/togl.c -o build/temp.linux-i686-2.2/togl.o -Os -mcpu=i386 -fno-strength-reduce src/Togl-1.6/togl.c:34: X11/Xmu/StdCmap.h: No such file or directory error: command 'gcc' failed with exit status 1 ~/PyOpenGL-2.0.1.03# locate StdCmap /usr/X11R6/include/X11/XFT/StdCmap.h As you can see, I have a StdCmap.h on my system but not in the location expected by PyOpenGL. What have I got wrong? Any pointers are greatly appreciated. Thanks, Bill |