[PyOpenGL-Users] GLerror: [Errno 1281]
Brought to you by:
mcfletch
|
From: Lothar B. <bi...@en...> - 2003-02-18 22:30:58
|
Hi,
first of all thanks, for the quick help on the "terminating
the examples question" from last week. Updating my wxPython
distribution to the newest one, restored the expected windows behavior.
May be someone also has an idea on the following
questions / problems.
How can I set the background of the OpenGL Window to white
in the
OpenGLContext\tests\indexedfaceset_lit_npf.py
example?
When running some of the tests in the above directory, like
python selectrendermode_threads.py
a lot of errors of the follwoing nature are reported:
>>>>
Traceback (most recent call last):
File
"/usr/local/lib/python2.2/site-packages/OpenGLContext/visitor.py", line
224, in visit
token = method( node )
File
"/usr/local/lib/python2.2/site-packages/OpenGLContext/rendervisitor.py",
line 205, in Rendering
return node.Render( self )
File
"/usr/local/lib/python2.2/site-packages/OpenGLContext/scenegraph/shape.py", line 47, in Render
glDisable(GL_LIGHTING)
GLerror: [Errno 1281] invalid value
ERR :OpenGLContext.visitor:method <bound method
OpaqueRenderPass.Rendering of <OpenGLContext.renderpass.OpaqueRenderPass
object at 0x87fd394>> for node Shape( DEF='' )
>>>>
I, am using the CVS versions of PyOpenGL and OpenGLContext of today.
Any ideas?
Lothar
|