Re: [PyOpenGL-Users] Pointer functions copying memory.
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From: Thomas W. <th...@xs...> - 2003-02-03 22:06:02
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On Mon, Feb 03, 2003 at 12:39:26PM -0500, Mike C. Fletcher wrote: > The biggest problem I see is that the buffer API is loosely considered > deprecated. I don't believe this is the case. Buffer *objects* (which the 'buffer' builtin function / constructor returns) are somewhat-slilently deprecated, but I don't believe the actual buffer API is. I haven't been paying attention to python-dev lately, but all discussions I recall were about buffer objects, not the API, and I have seen no-one complain about the API itself (at least not all negatively :) For instance this posting by Guido: http://mail.python.org/pipermail/python-dev/2000-October/009974.html And this more recent discussion: http://mail.python.org/pipermail/python-dev/2002-June/026018.html From the PEP (Python Enhancement Proposals) list, I see a proposal to more-or-less replace buffer objects by a 'bytes' object, and to extend the buffer API with 'locking' (actually a different API that gives more control to the acted-upon object.) No buffer API deprecation, silently or not. -- Thomas Wouters <th...@xs...> Hi! I'm a .signature virus! copy me into your .signature file to help me spread! |