[PyOpenGL-Users] input/design problem :-(
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From: gabor <ga...@re...> - 2002-10-22 22:18:24
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hi, i'm using glut in pyopengl and until now everything went fine... glut provided all i needed....=20 but now i need to enter a string into the program ( actually a file-selector would be even better, but a string is enough). but glut doesn't provide any way to do that.. of course i could use a gui-toolkit like wxpython or tkinter, but learning/using them seems a bit overkill for me... i was thinking about a console-like interface ( anyone remember quake ?) too, but i don't know if it's easy to implement in python... so what do you think? there isn't a way to get the user enter a string into the program? btw. i need to have it cross-platform, so no winapi/gtk calls :-) thanks, gabor --=20 listening to gits2-from-avi-intro |