Re: [PyOpenGL-Users] Glinter: GUI toolkit for PyOpenGL
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mcfletch
From: <il...@ya...> - 2002-08-12 05:48:15
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Note, that there are some less intensive themes in pyui, and the opengl part could do with some cleaning up to be made faster. Haven't had a chance to really check Glinter out yet. The non texture/resource intensive part sounds very appealing :) Keep up the good work. --- David O'Gwynn <do...@ER...> wrote: > > Glinter is an attempt at using OpenGL graphics > techniques and the GLUT > windowing system (both wrapped by PyOpenGL) to > produce a usable GUI > toolkit for PyOpenGL (and any other application). > > The difference between it and PyUI is this: PyUI > uses the PyGame, > PyOpenGL, PIL, and ActiveState systems to produce a > rather > stunning-looking GUI toolkit; Glinter uses only > PyOpenGL. Its main intent > is to produce a useable widget set "out of the box". > If the user has > PyOpenGL2.0 installed, he can use Glinter. In this > manner, Glinter is much > like the GLUI toolkit > (www.cs.unc.edu/~rademach/glui), which uses only > GLUT for it's windowing system. > > I plan for Glinter to be visually appealing, without > being graphically > intensive. As such, it should be usable even on > systems without high-end > graphics cards (like mine ;-)). > __________________________________________________ Do You Yahoo!? Everything you'll ever need on one web page from News and Sport to Email and Music Charts http://uk.my.yahoo.com |