[PyOpenGL-Users] Antialiasing...
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From: Magnus L. H. <ma...@he...> - 2002-07-16 23:40:51
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Hi! I'm sorry if this is a standard newbie question, but... Is there an easy way to get antialiasing with OpenGL? I've scoured the Net and looked in the red book, but thus far it all seems a bit complicated to me... I haven't learned too much about the API yet, and I was hoping maybe there was just a standard recipe for turning on anti-aliasing in general... Especially for filled polygons, I guess; I'd like to avoid jagged outlines on my (filled) 3D objects... - Magnus, new and eager PyOpenGL user :) -- Magnus Lie Hetland The Anygui Project http://hetland.org http://anygui.org |