Re: [PyOpenGL-Users] can't import
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From: Jack J. <Jac...@or...> - 2002-06-29 23:13:33
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On maandag, september 16, 2002, at 10:34 , Strato wrote: > hi, > I'm trying to write an easily portable train simulation game for linux, > windows, mac os x and so on. Because my 3d graphics adapter isn't well > supported under linux (only the 3d part) I decided to do the > main developing > under windows. I fetched the pyopengl-2.0.exe from sourceforge > and installed > it. > But when I now type "import PyOpenGL" > I get an error message "couldn't load" > "no module named PyOpenGL" > What did I do wrong? It probably got installed in the wrong location. Run "python -vv" (which is very verbose, it not only prints where it imported modules from, but also where it looked but couldn't find the module) and do "import PyOpenGL" at the >>> prompt. -- - Jack Jansen <Jac...@or...> http://www.cwi.nl/~jack - - If I can't dance I don't want to be part of your revolution -- Emma Goldman - |