RE: [PyOpenGL-Users] Newbie problem: undefined symbol: glXBindChannelToWindowSGI
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mcfletch
From: Tarn W. B. <twb...@us...> - 2001-11-10 17:10:27
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This really isn't a PyOpenGL problem, but a GLUT problem. It should be reproducable by just typing "import OpenGL.GL" at the Python prompt. It looks like the functions glutSetupVideoResizing and glutStopVideoResizing will use the GLX_SGIX_video_resize extension if it is declared by gl.h header that GLUT is compiled against, but your GLUT lib can't seem to find the symbol at runtime. The only thing that I can think to do is recompile GLUT against your current GLX install. To get the current version of GLUT see http://www.opengl.org/developers/documentation/glut.html If you do this be sure to recompile PyOpenGL with a "python setup.py build -f" Tarn |