[PyOpenGL-Users] [ pyopengl-Feature Requests-455686 ] Demonstration of py2exe with PyOpenGL
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mcfletch
From: <no...@so...> - 2001-10-05 14:24:36
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Feature Requests item #455686, was opened at 2001-08-27 00:47 You can respond by visiting: http://sourceforge.net/tracker/?func=detail&atid=355988&aid=455686&group_id=5988 Category: Demo Group: v2.0 Status: Open Resolution: None Priority: 3 Submitted By: Mike C. Fletcher (mcfletch) Assigned to: Tarn Weisner Burton (twburton) Summary: Demonstration of py2exe with PyOpenGL Initial Comment: A demonstration/document describing how to create PyOpenGL exe's with py2exe would be useful for some users (this request is based on a post to the pygame mailing list). ---------------------------------------------------------------------- >Comment By: Tarn Weisner Burton (twburton) Date: 2001-10-05 07:24 Message: Logged In: YES user_id=21784 This looks like it works out of the box, but its a bit greedy about the modules that it includes due to the fact that OpenGL/__init__.py imports pygame, wxPython, etc. to support the info script. I've fixed this in CVS. Users will run into problems if their script uses both OpenGL.GL and OpenGL.GLU since py2exe just tosses all pyds into same directory and a name collision will then occur since their names are both __init___.pyd ---------------------------------------------------------------------- You can respond by visiting: http://sourceforge.net/tracker/?func=detail&atid=355988&aid=455686&group_id=5988 |