Re: [PyOpenGL-Users] PyOpenGL Documentation, Ports & Future Features
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From: Richard J. <ric...@op...> - 2001-09-24 10:31:31
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On Mon, 24 Sep 2001 07:32, Tarn Weisner Burton wrote: > man2dbk is far from complete, but it is complete enough for the more > immediate task of converting the GL, GL, GLUT and GLE manpages. I've done > this and the results are now in the "reference" section of the manual. The content there doesn't appear to have changed - does that mean the output is identical to the old generated HTML, or is something between me and there caching the pages where it shouldn't be? > 1) integrated manpages As a quick note on directions I'd like to see... this is #1! I'm using the man page HTML on the sf.net site as a constant reference. I should pull my finger out and generate a local copy :) > Note that the Mac port is currently stalled since > PyOpenGL setup requires the ability to compile executables, not just > dynamic/static libs. I've talked to a few people about this but I haven't > heard any word about progress yet. Fixing this involves adding some > capabilities to distutils.mwerkscompiler. I can provide more details to > anyone who is interested. Hrm - I'm doing a fair bit of OS X / Python work these days, and I could give the source a try out at work. I use only the utilities distributed with OS X - gcc, the apple Project Builder etc. I can't develop for OS 9 or earlier. Richard |