Re: [PyOpenGL-Devel] Bug report for glBufferSubData on py3k
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mcfletch
From: Mike C. F. <mcf...@vr...> - 2013-07-25 02:49:40
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On 13-07-24 01:28 AM, Almar Klein wrote: > It uses "long", which is not available in py3k. > > GL/VERSION/GL_1_5.py, line 77 > > I propose to use "integer_types" as in six.py: > > if sys.version_info[0] >= 3: > integer_types = int, > else: > integer_types = int, long Thanks for the heads-up. I've made the change to use integer_types throughout the codebase in bzr. Enjoy, Mike -- ________________________________________________ Mike C. Fletcher Designer, VR Plumber, Coder http://www.vrplumber.com http://blog.vrplumber.com |