Re: [PyOpenGL-Users] [PyOpenGL-Devel] Plan to remove Numeric support (not numpy, Numeric)
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From: Mike C. F. <mcf...@vr...> - 2013-07-18 04:25:36
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On 13-07-15 11:21 AM, Chris Barker - NOAA Federal wrote: > On Mon, Jul 15, 2013 at 7:51 AM, Chris Weisiger <cwe...@ms...> wrote: >> I got PyOpenGL working just fine with Numpy on WinXP 64-bit without any >> significant difficulties that I can recall. Win7 64-bit was similarly >> trivial. I see no reason why Numeric support should be continued just >> because of 64-bit concerns. > Agreed. And Mike, you are quite right, Numeric is even more poorly > supported on Win64. > > What would be really nice is to support memoryviews (i.e. PEP 3118 > buffers) directly, and maybe even be able to remove direct numpy > support.... I started work on this quite a while ago, but ReleaseBuffers in my tests always wound up producing glibc segfaults, and I just never got back to it. If someone feels like hacking on it, the code is in OpenGL/arrays/_buffers.py with the FormatHandler in buffers.py Enjoy, Mike -- ________________________________________________ Mike C. Fletcher Designer, VR Plumber, Coder http://www.vrplumber.com http://blog.vrplumber.com |