Re: [PyOpenGL-Users] Format of New glReadPixels
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mcfletch
From: Ian M. <ia...@ge...> - 2013-06-30 01:03:14
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Amazingly, this seems to work: r = glReadPixels(0,0,screen_size[0],screen_size[1], GL_RED, GL_UNSIGNED_BYTE) g = glReadPixels(0,0,screen_size[0],screen_size[1], GL_GREEN, GL_UNSIGNED_BYTE) b = glReadPixels(0,0,screen_size[0],screen_size[1], GL_BLUE, GL_UNSIGNED_BYTE) image = pygame.Surface(screen_size) for y in range(screen_size[1]): for x in range(screen_size[0]): image.set_at((x,screen_size[1]-y-1),(r[y][x],g[y][x],b[y][x])) pygame.image.save(image,"screenshot.png") Ian |