[PyOpenGL-Users] PyOpenGL GLX extension problem
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From: Jean-Baptiste M. <jb...@ho...> - 2013-03-29 11:30:23
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Hi, I'm trying to create a program with PyOpenGL but I'm stuck with a GLX problem. Here is my code: # pixmap is the XID of an X Pixmap from OpenGL import GLX, GL from OpenGL.raw._GLX_NV import glXBindTexImageEXT #I have an NVidia graphic card d = GLX.glXGetCurrentDisplay() elements = c_int() configs = GLX.glXChooseFBConfig(d, 0, None, byref(elements)) glxpix = GLX.glXCreatePixmap(d, configs[12], pixmap, None) GL.glEnable(GL.GL_TEXTURE_2D) texture_id = GLuint() GL.glGenTextures(1, texture_id) glXBindTexImageEXT(d, glxpix, GLX.GLX_FRONT_EXT, None) When I run the program I got an error: ctypes.ArgumentError: argument1: : expected LP_struct__XDisplay instance instead of LP_struct__XDisplay How can I solve this problem? Also in all the examples I've seen, it is written: configs = GLX.glXChooseFBConfig(d, 0, None, byref(elements)) How could I pass attribList to glXChooseFBConfig? Instead of sending None, I would like to have attribList = { GLX_BIND_TO_TEXTURE_RGBA_EXT, True, GLX_DRAWABLE_TYPE, GLX_PIXMAP_BIT, GLX_BIND_TO_TEXTURE_TARGETS_EXT, GLX_TEXTURE_2D_BIT_EXT, GLX_DOUBLEBUFFER, False, GLX_Y_INVERTED_EXT, GLX_DONT_CARE, None } But if I write configs = GLX.glXChooseFBConfig(d, 0, attribList, byref(elements)), I get this error: ctypes.ArgumentError: argument 3: <type 'exceptions.TypeError'>: expected LP_c_int instance instead of set Thanks a lot for your help, JB |