Re: [PyOpenGL-Users] PyOpenGL crash on Intel HD 3000
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From: Cyrille R. <cyr...@gm...> - 2013-03-08 11:58:02
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Some precisions that may be useful: * the same script works fine on other machines * glGetString(GL_VERSION) returns OpenGL 3.1 * same crash with PyQt4 or GLUT * same crash with a bunch of different GL commands, like "glGetStringi(Gl_EXTENSIONS, 0)" Here is the script: import sys from OpenGL.GLUT import * from OpenGL.GL import * from OpenGL.GLU import * def init(): buffer = glGenBuffers(1) glutInit(sys.argv) glutInitWindowSize(600, 600) glutCreateWindow("Sample") init() glutMainLoop() Thanks for your help. Cyrille 2013/3/7 Cyrille Rossant <cyr...@gm...> > Hi, > > I have an issue with PyOpenGL 3.0.2 on a Windows 8 64 bits laptop with an > Intel HD 3000 graphics chipset. Any call to glGenBuffers(1) crashes: > > File ".\sample.py", line 7, in init > buffer = glGenBuffers(1) > File "latebind.pyx", line 32, in > OpenGL_accelerate.latebind.LateBind.__call__ (src\latebind.c:768) > File "wrapper.pyx", line 308, in > OpenGL_accelerate.wrapper.Wrapper.__call__ (src\wrapper.c:5811) > File "C:\Python27\lib\site-packages\OpenGL\platform\baseplatform.py", > line 379, in __call__ > return self( *args, **named ) > WindowsError: exception: access violation writing 0x00000000720CF630 > > I have the latest version of the GPU driver (15.28.12.64.2932) which > supports OpenGL 3.1. > > Any ideas? > > Thanks, > Cyrille > > > |