[PyOpenGL-Users] Fwd: 3d globe?
Brought to you by:
mcfletch
From: Ian M. <geo...@gm...> - 2012-10-19 22:01:01
|
---------- Forwarded message ---------- From: Tony Peña <emp...@gm...> Date: Fri, Oct 19, 2012 at 2:31 PM Subject: Re: [PyOpenGL-Users] 3d globe? To: Ian Mallett <geo...@gm...> i wish really some like have a big world map .. convert into sphere just like your, and put all that positions and can rotate to see around... i don't have a map 2d... just big map as texture to paint that sphere... in the screenshot case is just googlemaps javascripts api to can see that.. my problem is.. here in Cuba where I live.. not all people have internet so googlemaps not works .. I want to try put that. locally so need with my texture map contert into globe and anyone can see normal without stay updating any tile of googlemaps - 2012/10/19 Ian Mallett <geo...@gm...> > On Fri, Oct 19, 2012 at 12:34 PM, Tony Peña <emp...@gm...> wrote: > >> yes.....I'm tried to adapt your world into my hobby, but i failed :-) >> need a little help >> >> >> https://github.com/emper0r/IVAO-status/blob/master/screenshots/screenshot-ivaos8.png >> >> trying to change this image in my app into globe 3d :-) >> > So, you have a 2D image (or a rendered 2D image) and you want to map it > onto a sphere? > -- Antonio Peña Secure email with PGP 0x8B021001 available at http://pgp.mit.edu Fingerprint: 74E6 2974 B090 366D CE71 7BB2 6476 FA09 8B02 1001 |