[PyOpenGL-Users] glGenFramebuffers undefined
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From: Chris W. <cwe...@ms...> - 2012-09-12 18:13:27
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(Sorry for the spam to the moderators -- I hadn't finished processing my membership before sending the first copy of this message) I have a program I wrote that works fine on OSX*, but is failing on Windows when I call gnGenFramebuffers. The exact error message is: Attempt to call an undefined alternate function (glGenFramebuffers, glGenFramebuffersEXT), check for bool(glGenFramebuffers) before calling I can't figure out why this isn't working. If I do try glGetBoolean(glGenFramebuffers) then I get this error: ('Unknown specifier <OpenGL.extensions.glGenFramebuffers object at 0x00000000048CBD68>', 'Failure in cConverter <OpenGL.converters.SizedOutput object at 0x00000000043EC248>', (<OpenGL.extensions.glGenFramebuffers object at 0x00000000048CBD68>,), 1, <OpenGL.wrapper.glGetIntegerv object at 0x00000000045BCC48>) I made a simple test application which demonstrates the error: http://pastebin.com/YnA4hn0y On OSX it works fine (no errors are printed); on WIndows it will spew the above-mentioned error. Any ideas what I'm doing wrong here? I've had no luck with Google. -Chris * Well, my graphics card driver causes a kernel panic whenever I step slightly out of line, but aside from that it works fine...bleah! That's why I'm trying the Windows machine in the first place. |