Re: [PyOpenGL-Users] Good way to test for OpenGL support?
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From: Greg E. <gre...@ca...> - 2012-03-15 21:36:22
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Chris Barker wrote: > What I'd like to do is check on startup if OPenGL support is there, so > I can give a nice useful error message to my users. You could try to create an OpenGL context and catch any exceptions that arise. -- Greg |