Re: [PyOpenGL-Users] Setting Up on New Machine
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From: Mike C. F. <mcf...@vr...> - 2012-02-27 15:17:54
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On 12-02-27 09:29 AM, Alejandro Segovia wrote: > Hi all, > > Theoretically, it should be possible to use cygwin to generate 64-bit > binaries. Let me know if you decide to move forward in this direction, > I might be able to help. What I'm reading is saying that Mingw64 (i.e. Cygwin without the Cygwin DLL) isn't a good option (yet). http://wiki.cython.org/64BitCythonExtensionsOnWindows The Python 2.6 win32 releases were all Mingw32 compiles, as that let me use Mingw32 for 2.6 and VC++ Express for the 2.7 version. I'll likely go with the SDK approach for the 2.7 releases on 64-bit, not sure what I'll do for the 64-bit 2.6 compiles yet. If this wasn't a pay-per-install OS I'd just set up a VM branch for the 2.6 release, but I only have the one (real) machine with a Win64 license. Enjoy, Mike > 2012/2/27 Henry Gomersall <he...@ca... <mailto:he...@ca...>> > > On Mon, 2012-02-27 <tel:2012-02-27> at 09:05 -0500, Mike C. > Fletcher wrote: > > Likely need to recompile all of the glut, gle, accelerate etc > DLLs if > > that's the case. I'll see if I can get some time to do that today. > > Don't know if I have all of the compilation tools set up > properly for > > the 64-bit Windows, so that might be a bit of a challenge (hopefully > > mingw64 exists and will work with 2.6). Python 2.7 *should* IIRC > > work > > with the currently-available free compiler, so *that* should be > > straightforward. > > This: > https://github.com/hgomersall/GLE-for-PyOpenGL-for-Windows > > might be useful for the gle bit. > > cheers, > > Henry > > > ------------------------------------------------------------------------------ > Try before you buy = See our experts in action! > The most comprehensive online learning library for Microsoft > developers > is just $99.99! Visual Studio, SharePoint, SQL - plus HTML5, CSS3, > MVC3, > Metro Style Apps, more. Free future releases when you subscribe now! > http://p.sf.net/sfu/learndevnow-dev2 > _______________________________________________ > PyOpenGL Homepage > http://pyopengl.sourceforge.net > _______________________________________________ > PyOpenGL-Users mailing list > PyO...@li... > <mailto:PyO...@li...> > https://lists.sourceforge.net/lists/listinfo/pyopengl-users > > > > > -- > http://alejandrosegovia.net > -- ________________________________________________ Mike C. Fletcher Designer, VR Plumber, Coder http://www.vrplumber.com http://blog.vrplumber.com |