[PyOpenGL-Users] Choice of OpenGL version for new application?
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From: Matthew B. <mat...@gm...> - 2012-02-07 19:39:54
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Hi, I am sorry if this question has been asked before, but, are there any resources to get an idea of what proportion of PCs / laptops in current use have OpenGL 3, or OpenGL 4? Or more detail on which extensions might be available? I'm just starting a library that I suppose won't be used widely for at least the next 6 months and I wanted to know if I should start with OpenGL 3 or stick to OpenGL 1 / 2. Thanks a lot for any advice, sorry if the question is ignorant, Best, Matthew |