[PyOpenGL-Users] Setting Up on New Machine
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mcfletch
From: Ian M. <geo...@gm...> - 2012-02-02 15:45:30
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Hi, I just got a new laptop (64 bit, Py2.6), and am going through the cursory install-everything phase. I'm having trouble with PyOpenGL. Standard OpenGL calls appear to be undefined. The following minimal example: from OpenGL.GL import * from OpenGL.GLU import * from OpenGL.GLUT import * import pygame from pygame.locals import * pygame.init() Screen = (640,480) pygame.display.set_mode(Screen,OPENGL|DOUBLEBUF) glEnable(GL_LIGHTING) . . . produces (after creating a window, and, therefore hopefully, a context): Traceback (most recent call last): File "C:\Users\Ian Mallett\Desktop\t.py", line 11, in <module> glEnable(GL_LIGHTING) File "C:\dev\Python26\lib\site-packages\pyopengl-3.0.2a3-py2.6.egg\OpenGL\platform\baseplatform.py", line 377, in __call__ self.__name__, self.__name__, NullFunctionError: Attempt to call an undefined function glEnable, check for bool(glEnable) before calling Help? Thanks, Ian |