Re: [PyOpenGL-Users] FBOs
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mcfletch
From: Ian M. <geo...@gm...> - 2012-01-21 19:52:01
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Hi, You're not setting up the FBO correctly. You need to set up a renderbuffer, make renderbuffer storage, etc. The status will only be complete after all setup is completed. You can Google for resources. If I recall correctly, it was this link<http://www.gamedev.net/page/resources/_/technical/opengl/opengl-frame-buffer-object-101-r2331>that I found helpful. Ian |