[PyOpenGL-Users] Building on OSMesa
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From: Yuan Xu <xuy...@gm...> - 2012-01-05 17:31:53
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Hi all, I am trying to use PyOpenGL for off-screen rendering (generating pictures), AFAIK, OSMesa is the easy (only?) way for this. I tried to access OSMesa from python via ctypes, the functions in OSMesa can be called, but PyOpenGL can not use OSMesaContext, I guess the problem is my PyOpenGL (from ubuntu rep) was not build on mesa. So, my question is how to build PyOpenGL on OSMesa, since I didn't find any instruction for configuring building. Thanks in advance! -- Best Regards, Xu, Yuan |